Current Changelog and Notes


DEMO RELEASED Ver 0.0.1
Changes/Notes since release:

Issues:
-Player "slides around"
-UI Blocked by Environment/Objects
-Confusing "story"
-Moving Platforms are too difficult to control.
-Lasers don't kill "clones"
-Anti-Matter block sticks to platform on Level 2 and can glitch out the player.
-Typo on level 3 1st message.
-Lightning barrier is too loud, but may be byproduct of camera being the audio listener.
-The De-atomizer is audibly painful to hear.

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Changes:
-Fixed typo in level 1 first tutorial message.

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Planned Changes:
-Increase friction on player character.
-Fully convert all "screen" UI elements into the "overlay"
-Fleshout and improve tutorial messages & popups.
-Add "event" messages that show and fade without player intervention (example: Door opened. Laser disabled. etc)
-Modify Level 2 to have the "cube" on a separate track from the platform.
-Make platforms automatically move when E is pressed or make them move in a loop, or upon entry into a "collider".
-Fix sounds for the lightning barrier and deatomizer to better harmonize with the atmosphere.-

Files

Xenopomp_Alpha_001.zip 94 MB
Jun 21, 2018

Get Osaria

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